The Xbox Series X opts for the more familiar Dolby Atmos and DTS Headphones:X formats, so the Xbox Wireless Headset can deliver surround sound using these protocols instead. Like spatial audio, Tempest can place the origin points of sounds in a digital sphere around the listener, producing a highly detailed 3D surround sound effect. In the PS5’s case, that means the Pulse 3D Wireless Headset will work with Sony’s proprietary Tempest 3D audio. Pulse 3D Wireless Headset: Audio featuresĪ major selling point of these headsets is that they support the immersive audio formats of their respective consoles. There’s no 3.5 mm jack, but the Xbox Wireless Headset can connect to other devices via Bluetooth. The Xbox headset does support mic monitoring, but users control this feature through the Xbox Accessories app instead of an onboard button. The Xbox Wireless Headset has a dial that can rebalance game and chat audio, along with a mute button and volume dial. Alternatively, you can connect the headset to the 3.5 mm jack on a mobile device and use the Pulse 3D Wireless Headset as you would normal headphones. There’s also a 3.5 mm output, so you can connect the headset your PS5 DualSense controller instead of using the bundled USB receiver. On the Pulse 3D Wireless Headset, these include a volume rocker, a mute button, a microphone monitor button (this lets you hear your own mic input), and another rocker that can adjust game and chat audio independently of one another. Both headphones also feature a variety of onboard controls.
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